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NPC Generator

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Advanced [show]


Bertram Perry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also has developed a complete distrust of the Marshal profession.

History: When he was but 3 years old his parents immigrated from the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Job, Immigrant. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Bertram Perry, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)16 (+3) 15 (+2)6 (-2)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant, Elven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Aquamarine (600 gp). Golden yellow topaz (600 gp). Citrine (40 gp).


Social Check DCs


Trym Churchill, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. He has gleaming, smiling brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 3 years old his parents immigrated from the north. Trym was born on a far northern island where he grew up under the tutelage of his father, an expert Bellfounder. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Trym Churchill, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Tourmaline (50 gp). Obsidian (4 gp). 1 Half-Plate.


Social Check DCs


Cory Tyndall, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears a faded coat and loose pants complete with deerstalker hat. He has a long chestnut beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. In his 18th year, his parents were killed by a gnolls raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of gnolls; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Fearful, Disease. Bonds: Attractive, Enemies. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Cory Tyndall, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gilbert Marston, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a brown suit, black shirt, and brown tie. He has styled his red hair well, parting it to the right. His blue eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south, but his parents moved at a very young age to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to get laid; and a rival would like him out of the picture

Ideals: Philantrophist, Joker. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Gilbert Marston, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. 4 Holy water. 1 Everburning torch.


Social Check DCs


Peter Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear brown pants and tee shirts. His white hair is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: Born in the west to a Unemployed, Peter learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To end his boredom; and he's repulsed by the pc

Flaws: Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Peter Bentley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 16 (+3)12 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. White pearl (100 gp). Carnelian (80 gp).


Social Check DCs

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