Justin Woods, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears his blonde hair down. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Justin was born on a far eastern island where he grew up under the tutelage of his mother, an expert Brewer. He was granted necromantic powers by his dying brother.
Motivation: To prove his worth to the world; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Immigrant. Occupation: Brewer
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Chrysoprase (80 gp). Eye agate (4 gp).
Lewis Royston, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. He has styled his auburn hair well, parting it to the right. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Cynical. Bonds: Immigrant, Rich, Religious. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Adam Oakley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears black trousers with violet and brown striped suspenders. He wears various colorful collared shirts. He wears his white hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a necromancer, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Roofer
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp.
Norman Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He carries with him a set of shields on his belt, each one with a sapphire on the hilt. His moppish red hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are white and perfect.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a brothel owner, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Unemployed, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.
Motivation: To be a Unemployed again.
Ideals: Fighting, Justice. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Miles Yardley, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His brown hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Flaws: Ugly. Bonds: Rich, Enemies, Adventurer, Family, Job. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
