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NPC Generator

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Advanced [show]


Lance Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His long chestnut hair reaches down to his waist. His skin is flawless and his violet eyes scan people very quickly.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Lance was born with his father's beautiful face. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac.

Flaws: Insane. Bonds: Attractive, Criminal record, Slave. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Ansley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Kyle Kinsley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a grey armored body suit, with a simple green line shooting up and back down. He has chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Kyle Kinsley, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Copeland, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. His hair is cut close to his head. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich eastern family. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Gerard Copeland, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Conrad Blankley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a grey and green handkerchief worn on his left side. His hair is short and red. He has gray eyes and a grey hat with a green feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: The child of southern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Regain custody of his son; and revenge

Ideals: Persistence. Bonds: Attractive, Family, Immigrant, Enemies. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Conrad Blankley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Athletics +1, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kyle Milton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large pastel jacket. His tied-back hair is black. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a wizard, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Mentor, Adventurer, Job. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Kyle Milton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 7 (-2)13 (+1)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 5000 sp. Azurite (10 gp). Fiery yellow corundum (400 gp). Eye agate (10 gp).


Social Check DCs

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