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NPC Generator

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Advanced [show]


Frederick Emsworth, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears an entirely brown suit with green socks and a vest with buckled shoes. He keeps his white hair in a pixie cut. His eyes, though not visible through his cowl, are hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a island tribe. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Joker, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Nature. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Frederick Emsworth, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Clerebold Gracey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Bellfounder. His golden hair is matted, messy, and big. His thin eyebrows rest above his beady violet eyes.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Bellfounder, Clerebold learned a great deal about his father's area of expertise. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Clerebold's father didn't care for him much, and the feeling was mutual. He has worked as a Bellfounder like his father before him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Poor. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Gracey, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 18 (+4)8 (-1)
Skills Animal Handling +6, Performance +1
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Coral (110 gp). Brown-green garnet (110 gp). Jade (110 gp).


Social Check DCs


Diggory Walpole, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a black suit, blue shirt, and black tie. He sports a long chestnut beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Diggory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Gifted. Flaws: Antagonistic, Secretive. Bonds: Criminal record. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Diggory Walpole, Male Human Fighter 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)16 (+3) 11 (+0)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp. Rich purple corundum (400 gp).


Social Check DCs


Wymar Spalding, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and tan handkerchief worn on his right side. He has chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Family. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Wymar Spalding, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Balimaar Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. With a patchy white beard and wild white hair. His blue unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and his religion dominates his actions

Flaws: Disease, Addict, Insomniac. Bonds: Religious, In love. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Balimaar Westcott, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)8 (-1) 17 (+3)10 (+0)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Blue quartz (14 gp). Jet (140 gp). Brown-green garnet (140 gp). 1 Half-Plate.


Social Check DCs

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