Percival Alton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear violet pants and tee shirts, and a wedding ring on his left hand. His brown hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 5 years old his parents immigrated from the south. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the south, certain he would find work there.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist, Extrovert. Flaws: Racist. Bonds: In love, Immigrant. Occupation: Fisher
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Moss agate (15 gp).
Robert Stanford, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a blue tunic with yellow highlights, and long brown pants that bunch up around his shoes. His head has been shaved. He has a tattooed face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Athletic, Fighting. Flaws: Ugly, Racist, Antagonistic. Bonds: Rich. Occupation: Butcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Amethyst (130 gp). Peridot (80 gp).
Bertram Chester, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly crossbows and scythes. His hair is long and brown with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His eyes are gray and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Shy, Selfish. Bonds: Rich, Criminal record. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp.
Alexandre Cooper, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in brown turtlenecks beneath a violet coat with red slacks, and a wedding ring on his left hand. He wears a Stetson hat to hide his balding. His green eyes lackadaisically let the world flow into them.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Alexandre was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Alexandre never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Passionate, Justice. Bonds: In love, Poor, Adventurer. Occupation: Beggar
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Gilbert Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses well, wearing white shirts, loose pants, and blazers most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.
History: Gilbert was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his son.
Ideals: Professionalism, Logical. Bonds: Attractive, Family, Job. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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