Gomory Trowbridge, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his chestnut hair up. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is afraid of women and trembles around them
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Military. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Gomory Shelly, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. He sports a flattop hair cut. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of southern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He left for the south, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and his religion dominates his actions
Ideals: Optimist, Fighting. Bonds: Rich, Religious, Immigrant. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Rhodochrosite (14 gp). Bloodstone (40 gp). Chrysoberyl (40 gp). 1 Half-Plate.
Charles Burton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan tunic with grey highlights, and long white pants that bunch up around his shoes. He has a very tight haircut. His amber eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Human culture. He also is a firm believer in the manly ideal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a son. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Racist, Impulsive, Mundane. Bonds: In love. Occupation: Dyer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. Moonstone (80 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). Azurite (9 gp). 1 Masterwork Thieves’ tools. 1 Small steel mirror. 1 Small steel mirror. 1 Masterwork Musical instrument.
Trym Barlow, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy chestnut hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well
Ideals: Fighting. Bonds: Attractive, Job, Slave, Family. Occupation: Courier
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 11000 cp.
Lance Windsor, Male Human [Permalink]
Personal [hide]
Description: This man wears just a red suit. He has a penchant for wearing a ring with an oversized topaz on his left hand. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in a small plains village. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Insane, Ugly. Bonds: Rich, Religious, Nature. Occupation: Assassin
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1400 sp.
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