Conrad Ogden, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He keeps his golden hair in a flapper bob. His half smiles and green eyes are beguiling and draw you in.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and wants to open a new tavern
Flaws: Shy, Disease. Bonds: Attractive, Job, Criminal record. Occupation: Bellfounder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Star ruby (700 gp). Zircon (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Manfred Clapham, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy red hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.
History: Manfred was born in the south. At a young age he loved to build and create. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to have a good time and be beloved
Ideals: Optimist, Persistence, Philantrophist. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Malachite (12 gp). Chrysoberyl (150 gp).
Norman Huxley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. With bright chestnut hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Impeccable, Persistence. Flaws: Insane. Bonds: Nature. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Justin Kendall, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. He has a small bristly mustache and wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Justin's first love is himself. His second love is also himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels the way he acts is they only way to get by in the world; and find a way to reverse the transformation of his brother
Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Attractive, Family. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp.
Percival Beverly, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Cartwright uniform. He wears his brown hair up. He has a dull look in his hazel eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.
History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.
Motivation: To be a Navigator again; and expand his business
Ideals: Optimist. Bonds: Job, Attractive, Nature, Immigrant. Occupation: Cartwright
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!