Miles Richie, Male Human [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His white hair is thinning but still full. His eyes are likewise green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a slaver, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Miles and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Mentor. Occupation: Roofer
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
Geoffrey Hayden, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered whip and tarnished longsword as well. His black hair is slicked back into a classic pompadour. His hazel eyes peer out from beneath his Stetson white hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Blacksmith.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Aquamarine (400 gp). Smoky quartz (80 gp). Aquamarine (400 gp). 1 Disguise kit. 1 Climber’s kit. 1 Masterwork Musical instrument.
Frederick Hailey, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His small hat is riddled with cuts and holes. His brown eyes have a joyful gleam in them most of the time.
Personality: He is mildly Human supremacist, though he does not identify as such. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born several months after his mother was called into army service. When Frederick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: In love, Military. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Drogo Clayden, Male Human [Permalink]
Personal [hide]
Description: He wears a tan wide-brimmed hat and tan clothes. He carries with him a set of greatswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His wide-brimmed hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Drogo took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Family, Nature, Guardian. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 600 sp.
Percival Shelley, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. His white hair is drawn into a tight pony tail with a cross scrunchie. His brown eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new sailor responsibilities is difficult
Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. Lapis lazuli (15 gp). Coral (120 gp).
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