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Advanced [show]


Percival Remington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear green pants and tee shirts. He has a long chestnut beard with little hanging trinkets. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Ploughman profession.

History: The child of a Ploughman, who enjoyed hunting, Percival was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Flaws: Shy, Ugly. Bonds: Immigrant, Job, Nature. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Percival Remington, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Jocelyn Mori, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of luck around his neck, and a glaive on his belt. His hair is brown and curly. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: Born to a Knight, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Jocelyn Mori, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)9 (-1) 15 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kyle Shelly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length brown hair. His face is scarred and worn.

Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Kyle Shelly, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Blue quartz (5 gp).


Social Check DCs


Nicholas Alby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His moppish auburn hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Sensitive, Disease. Bonds: Adventurer, Criminal record. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Nicholas Alby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 5 (-3)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Drogo Everly, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right hand appears badly burned and disfigured. His long black hair reaches down to his waist. His skin is flawless and his green eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.

History: He comes from a rich southern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Everly, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 15 (+2)8 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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