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NPC Generator

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Advanced [show]


Anselm Langley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is unkempt and raggedy. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Anselm Langley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)16 (+3) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He got into the Crown-heir business at a young age. A gifted student he started as a Mayor, but he got bored and became a Crown-heir. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Athletic. Flaws: Depressed. Bonds: Enemies, Job. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Norman Rodney, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Nature +3, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Chalcedony (30 gp). Obsidian (4 gp).


Social Check DCs


Balimaar Beverly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears many layers of old clothing at all times. His hair is cut close to his head. He has hazel eyes and a black hat with a brown feather.

Personality: He has always had a great fascination with Human culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Balimaar took refuge in the large cave and found the beat up flail and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Nature. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Balimaar Beverly, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 8 (-1)7 (-2) 18 (+4)14 (+2)
Skills Insight +6, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Balimaar Clinton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a blue tunic with black highlights, and long blue pants that bunch up around his shoes. With bright auburn hair and a scraggly beard. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. He worked as a nervous Mortician and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by orcs. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Job, Nature, Enemies. Occupation: Mortician

Voice: German accent

Attributes [hide]

Balimaar Clinton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Draconic, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Thorpe, Male Human [Permalink]

Personal [hide]

Description: This southern man wears skinny pants and wears a white and brown robe with the hood down. His clothes are grease stained in places. With a patchy auburn beard and wild auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac, Cynical, Shy. Bonds: Poor, Immigrant. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Arnold Thorpe, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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