Arnold Coombs, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is knotted and matted. He has blue eyes and a violet hat with a blue feather.
Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the east. As a young adult he joined a group advocating for an improvement in Human conditions. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A strong sense of loyalty to Human people; and he feels threatened by others
Flaws: Fearful, Racist. Bonds: Attractive, Has a crush, Immigrant. Occupation: Fletcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 600 sp. Obsidian (15 gp). Golden yellow topaz (900 gp). Eye agate (15 gp).
Charles Shelley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair, when down, is lengthy. He has a dull look in his hazel eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Charles studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his brother recently and the two have been together since.
Motivation: To end his boredom; and an old rival family wants him found
Ideals: Gifted, Impeccable. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 6000 cp. 4 Acid flasks. 4 Alchemist’s fire.
Nicholas Coombs, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His hair is cut close to his head. His eyes are violet and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Nicholas was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Passionate, Gifted, Persistence, Fighting. Bonds: Job. Occupation: Layabout
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
Gilbert Adley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is dressed in a clean yellow cloak covering his clean studded leather. His chestnut hair and beard is wavy and long. His hazel eyes peer out from beneath his top yellow hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Impeccable, Fighting. Bonds: Poor. Occupation: Knight
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 2 Alchemist’s fire. 8 Acid flasks. 2 Alchemist’s fire.
Hubert Deighton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a shortbow. With bright silver hair and a scraggly beard. His eyes are a pleasant gray.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Barkeep profession.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Hubert was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Hubert and his spouse have recently divorced.
Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Brass mug with jade inlays (500 gp). 1 Bullseye lantern. 1 Bullseye lantern.
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