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NPC Generator

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Advanced [show]


Tim Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with grey highlights, and long red pants that bunch up around his shoes. He is portly but not overly obese. His hair is auburn and very short. His violet eyes are passionate and lively.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: He was born to loving parents in a slum to the south. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants his loneliness to end; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Persistence. Bonds: Poor, Adventurer, Has a crush. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Tim Adley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Guy Chester, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. He has wavy red hair. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Logical. Flaws: Emotional, Fearful. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Guy Chester, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time. He sports a long black beard, and similarly colored long hair. His eyes are violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Athletic, Fighting, Gifted. Bonds: Adventurer, Rich. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Gerard Trowbridge, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 20000 cp. Golden yellow topaz (700 gp). Pink pearl (100 gp). 1 Darkwood Shield.


Social Check DCs


Richard Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His long red hair reaches down to his waist. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west to a Roofer, Richard learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Roofer job and began his own company from there.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Logical. Flaws: Mundane, PTSD. Bonds: Attractive, Job. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Richard Trowbridge, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 18 (+4)16 (+3)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common, Draconic, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trey Marston, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears baggy tan pantaloons and a white scarf. His left leg appears badly burned and disfigured. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a crush on the local Roofer; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Has a crush. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Trey Marston, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills History +5
Senses Passive Perception 12
Languages Common, Orc, Giant, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 17000 sp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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