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NPC Generator

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Advanced [show]


Trey Benson, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Trey Benson, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)8 (-1) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. Rose (40 gp). Amber (150 gp).


Social Check DCs


Simon Carlisle, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a green costume with the symbols of luck on his torso. His clothes are grease stained in places. His red hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: When he was but 6 years old his parents immigrated from the south. Simon was born on a far southern mountains where he grew up under the tutelage of his father, an expert Knight. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Simon Carlisle, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Bentham, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. He is physically well-built. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Richard was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and regain custody of his daughter

Ideals: Persistence. Bonds: Rich, Family, Job, Enemies. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard Bentham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 6000 cp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Roger Beitz, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is auburn and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. In his 14th year, his parents were killed by a gnolls raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and revenge

Ideals: Optimist, Professionalism. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Roger Beitz, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Average lock. 1 Superior lock. 1 Average lock.


Social Check DCs


Diggory Graeme, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a red suit, brown shirt, and pastel tie. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 3 years old his parents immigrated from the north. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Flaws: Ugly. Bonds: Guardian, Rich, Immigrant, Enemies. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Diggory Graeme, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 13 (+1)5 (-3)
Skills Athletics +2, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Auran, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 400 gp. Coral (80 gp). 1 Minor magic item.


Social Check DCs

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