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Advanced [show]


Anselm Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his morningstar ready. His blonde hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Miller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Miller.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Attractive, Job. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Anselm Lincoln, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)17 (+3) 17 (+3)11 (+0)
Skills Athletics +4, Religion +5
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Peter Pickering, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a pastel shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His red hair is kept up in a ponytail inside a deerstalker hat. His amber unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small forest village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Disease, Depressed. Bonds: Attractive, Military, Nature. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Peter Pickering, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Buckler. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Justin Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Justin began to lead the lost caravan. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Slave, Enemies. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Justin Eastaughffe, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 10
Languages Common, Goblin, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gilbert Gracey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tan leather gloves, a tan jacket, and tight pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are amber.

Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Gracey, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)15 (+2) 15 (+2)16 (+3)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Kitchur, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears rags and sports a simple walking cane. His right hand appears badly burned and disfigured. His wide-brimmed hat is riddled with cuts and holes. His gray eyes peer out from beneath his wide-brimmed violet hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he's in love

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Mentor. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

John Kitchur, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs

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