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NPC Generator

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Advanced [show]


Manfred Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is braided into rings. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast plains. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Entrepeneur. Flaws: Forgetful. Bonds: Attractive, Nature, Enemies. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Manfred Gyula, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp.


Social Check DCs


Rolf Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with grey highlights, and long tan pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He has golden hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.

History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and wants to raise his children well

Flaws: Terse, Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Rolf Dalton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)8 (-1) 11 (+0)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Reid, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He sports a long golden beard, and similarly colored long hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: To be a Roofer again; and he is unsatisfied with his job

Ideals: Artistic, Philantrophist. Flaws: Ugly, Racist. Bonds: Job. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Godfrey Reid, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Middleton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is wearing a perfectly clean shirt and pair of pants. His auburn hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: He's attracted to the PC; and money/treasure

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Rich, Nature, Has a crush. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

William Middleton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)17 (+3) 13 (+1)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Robert Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His eyes are blue and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful brothel owner made him what he is. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Robert Fidget, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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