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NPC Generator

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Advanced [show]


Gilbert Halsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed westerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Spice Merchant. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Gilbert studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and wants to raise his children well

Ideals: Gifted. Flaws: Addict. Bonds: Job, Immigrant, Family. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Halsey, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 17 (+3)9 (-1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Henry Carlisle, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, yellow, dusty cloak. His black hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. He has dedicated himself to building a better trade route.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Henry Carlisle, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 10 (+0)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Lancaster, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Thomas will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Extrovert, Joker. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Thomas Lancaster, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Odo Harrington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He has a large tan mantle and cape that has been intricately interwoven into his grey robe, marred by sweets. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Adventurer, Military. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Harrington, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 11 (+0)7 (-2)
Skills Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Aldous Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He has a moderate pudge and is not very fit. He has brown hair. His ears are large.

Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Nature, Rich. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Aldous Cornish, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. Star ruby (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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