Heward Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was always a brilliant, if unscrupulous mind. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.
Motivation: To clean up the streets; and wants to work out more often
Ideals: Athletic, Justice, Logical. Flaws: Insane. Bonds: Nature, Guardian. Occupation: Laborer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 7000 sp. 1 Minor magic item.
Robert Royal, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His hair is short and golden. His eyes are gray and he is always smoking a pipe.
Personality: This man loves poetry and to teach people poetry more than just about anything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Robert was born with his mother's beautiful face. Brilliant and gifted he never wanted to apply himself. He has never given up on his poetry dream.
Motivation: To protect his home; and to clean up the streets
Ideals: Artistic, Extrovert, Gifted. Bonds: Attractive, Guardian. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Citrine (70 gp).
John Leighton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His silver hair is braided into rings. His blue eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.
History: Born in the west to a Tanner, John learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Dyer again; and he has money and likes to spend it
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp. Jasper (60 gp). Chalcedony (60 gp). Rock crystal (60 gp).
Dustin Sheldon, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this southern man is typically in his Guard uniform. He has a long golden beard with little hanging trinkets. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Guard and found it very stressful. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined. Bonds: Job, Military, Mentor. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp. Jade (110 gp). Iolite (40 gp). Peridot (40 gp).
Diggory Stansfield, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a top hat to cover his moderate length red hair. He wears large thick round spectacles.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: When he was but 5 years old his parents immigrated from the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp.
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