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NPC Generator

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Advanced [show]


Miles Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with deerstalker hat. His chestnut hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He was an apprentice working in his father's forge. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He feels that his past leaves him morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Bonds: Adventurer, Job, Criminal record. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Miles Lincoln, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)12 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Kyle Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey leather gloves, a grey jacket, and tight pants. His white hair is lengthy and is close to two feet long. His hazel eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Kyle Davenport, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)15 (+2) 8 (-1)11 (+0)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp. Tourmaline (40 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Roland Jacobs, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is golden and very short. He has a dull look in his blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A freak accident while working with his Masseuse mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Artistic. Flaws: Cynical, Disease. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Roland Jacobs, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is auburn, silky, and of moderate length. His hazel eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His childhood dream was to be a Masseuse, but he was a colossal failure. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Bertram Wesley, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Wymar Shelby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. His blonde hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Rich, Slave, Attractive. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Shelby, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 9 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40000 sp. Zircon (50 gp). Rhodochrosite (9 gp). 1 Bullseye lantern. 1 Spyglass. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs

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