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NPC Generator

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Advanced [show]


Gerard Chester, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Mundane, Disease, PTSD. Bonds: Attractive, Religious. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Gerard Chester, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 6 (-2)14 (+2)
Skills Deception +4, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Guy Tinley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. His chestnut hair has been sun bleached extensively. He has a dull look in his hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Tinley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork studded leather.


Social Check DCs


Miles Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He is physically well-built. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Miles lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.

Motivation: Sabotage a competitor; and marry his sister to traveling adventurers

Ideals: Joker. Flaws: Mundane. Bonds: Family, Attractive, Job. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Miles Harper, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)9 (-1) 17 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 800 sp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Dustin Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is styled in orderly dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Dustin was born with his father's beautiful face. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Attractive, Job. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Winterbourne, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)9 (-1) 7 (-2)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Hugh Clive, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut, silky, and of moderate length. His eyes are likewise green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can't help but pocket interesting objects he comes across

History: Hugh hails from a village terrorized by orcs. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to trick people and travel the world for free.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Enemies, Military. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugh Clive, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 14 (+2)12 (+1) 7 (-2)11 (+0)
Skills Medicine +0, Nature +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 3000 cp. Obsidian (10 gp). Azurite (10 gp). Bloodstone (30 gp). 1 Masterwork Thieves’ tools. 1 Crowbar.


Social Check DCs

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