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NPC Generator

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Advanced [show]


Hubert Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin brown vertical stripes and blue pants. He wears a top hat to hide his balding. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east, but his parents moved at a very young age to the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Soapmaker soon after.

Motivation: He is greedy; and he desires power and/or immortality

Bonds: Job, Rich, Immigrant, Adventurer. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Hubert Churchill, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)15 (+2) 17 (+3)8 (-1)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Harper, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his shortbow. His auburn hair is lengthy and is close to two feet long. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: His relatives are trying to arrange a marriage; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Harper, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)8 (-1) 17 (+3)9 (-1)
Skills Insight +5, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 13000 cp. Amethyst (130 gp). Red-brown spinel (130 gp). White pearl (130 gp).


Social Check DCs


Norman Chester, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his chestnut hair well, parting it to the left. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Norman has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and to clean up the streets

Ideals: Disciplined, Gifted. Flaws: Addict, Disease, Insomniac. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Norman Chester, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trey Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a long golden beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Navigator father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Trey Yeardley, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 8 (-1)17 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Percival Jacobs, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Percival was raised in a hard working conservative environment. His childhood dream was to be a Mortician, but he was a colossal failure. He became a Animal Trainer soon after.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly, Insomniac, Antagonistic, Secretive. Bonds: Job. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Percival Jacobs, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Chrysoberyl (70 gp).


Social Check DCs

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