Aldous Webley, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. He has done his best to style his golden hair to look like a famous performer. His gray eyes are slightly larger than normal.
Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Aldous was born the youngest of three triplets. He has had some formal singing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Doctor
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Heward Yorke, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. With a patchy silver beard and wild silver hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Heward was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Marshal like his mother before him.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Optimist, Persistence. Bonds: Poor, Attractive, Job. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: A small bag of saffron. (60 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Old masterpiece painting (400 gp).
Jocelyn Lincoln, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tan leather gloves, a tan jacket, and tight pants, he is not a threatening figure. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise green.
Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.
History: Jocelyn was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and to find somewhere to settle down
Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Family, Military. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Star ruby (600 gp). 1 Masterwork Uncommon Weapon.
Hunter Lindsay, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears skinny pants and wears a grey and tan robe with the hood down. He is bald on top and has large auburn tufts of hair around his ears. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: In love, Rich. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 32000 sp.
Adam Westcott, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invites people to come help in his community garden.
History: When he was but 8 years old his parents immigrated from the south. His family was turned out during the war. He and his family wandered south to less war torn lands. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Poor, Criminal record, Immigrant. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!