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NPC Generator

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Advanced [show]


Anselm Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with white socks and a vest with buckled shoes. He carries a battered greatsword and tarnished axe as well. He wears a broad hat to cover his moderate length blonde hair. He has a dull look in his blue eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Hunter profession.

History: Anselm was born the youngest of three triplets. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and to be a hunter again

Ideals: Fighting, Gifted. Bonds: Nature, Job, Family. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Anselm Fawcett, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 9 (-1)8 (-1)
Skills Athletics +2, History +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hugh Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He is an epitome of beauty. His auburn hair is still thick. His violet eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the west. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Secretive, Mundane. Bonds: Attractive, Job. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Hugh Eastaughffe, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Manfred Rayden, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His clothes are grease stained in places. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.

History: When he was but 4 years old his parents immigrated from the south. Manfred was born on a far southern forest where he grew up under the tutelage of his father, an expert Glassblower. He left for the south, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Manfred Rayden, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hugh Blythe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a skull on it. His moppish white hair is in a traditional bowl cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Hugh was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Addict, Sensitive, Forgetful. Bonds: Job, Rich. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Hugh Blythe, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (900 gp). Silver comb with moonstones (800 gp). 1 Half-Plate.


Social Check DCs


Roland Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His long auburn hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.

History: His parents moved while he was still in utero so he is the first generation to be born here. Roland was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roland decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Immigrant, Criminal record. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Roland Brownrigg, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +5

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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