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NPC Generator

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Advanced [show]


Henry Middleton, Male Human [Permalink]

Personal [hide]

Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He is bald on top and has large brown tufts of hair around his ears. His violet eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Sailor, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Professionalism, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Henry Middleton, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Thomas Morley, Male Human [Permalink]

Personal [hide]

Description: This western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His white hair is long and unkept. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He believes the world needs to unite to get rid of gnolls once and for all.

History: When he was but 8 years old his parents immigrated from the west. Cursed with a spirit at a very young age, Thomas has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many gnolls want him driven away.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Enemies. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Morley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 5 (-3)16 (+3) 10 (+0)17 (+3)
Skills History +5, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Charles Tyndall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. His white hair is smooth and relatively long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: Sold as a small child to a brothel owner, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Laborer.

Motivation: Wants to open a new tavern; and to be a cook again

Ideals: Persistence. Flaws: Addict. Bonds: Rich, Job, Mentor. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Tyndall, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)15 (+2) 12 (+1)7 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Tiger eye turquoise (5 gp). White pearl (140 gp).


Social Check DCs


Norman Elton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. His silver hair and beard is wavy and long. His violet eyes peer out from beneath his deerstalker yellow hat.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small mountains village. Norman was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Doctor. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Nature, Immigrant. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Norman Elton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 18 (+4)14 (+2)
Skills Athletics +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 600 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.


Social Check DCs


Kody Mitchell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His deerstalker hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the east. Kody was born on a far southern island where he grew up under the tutelage of his mother, an expert Seamstress. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and to get a good night's sleep

Flaws: Ugly, Insomniac, Addict. Bonds: Has a crush, Immigrant. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Kody Mitchell, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 9 (-1)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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