Odo Hayes, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.
History: When he was but 4 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and sabotage a competitor
Ideals: Optimist, Professionalism. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4
Possessions: 200 gp.
Odo Sutton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear red clothing when he does not wear armor. He has wavy golden hair. His eyes are likewise blue.
Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels the way he acts is they only way to get by in the world; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Mayor
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 400 gp.
Raymond Eastoft, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a black Stetson hat and black clothes. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north to a Farmer, Raymond learned a great deal about his mother's area of expertise. A freak accident while working with his Mason mother left him crippled. He has worked as a Farmer like his mother before him.
Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs
Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Job, Religious. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Reynard Cornish, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His hair is silver, silky, and of moderate length. His eyes are blue and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.
History: He got into the Weaver business at a young age. A gifted student he started as a Map Maker, but he got bored and became a Weaver. He became a Weaver soon after.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Justice. Flaws: Shy. Bonds: Attractive, Job. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Coral (140 gp).
Charles Rayden, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and wears skinny pants and wears a brown and black robe with the hood down. His auburn hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Charles was born on a far western mountains where he grew up under the tutelage of his father, an expert Cook. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Insane. Bonds: Nature, Rich, Military, Immigrant. Occupation: Cook
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2800 sp.
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