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NPC Generator

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Advanced [show]


John Birkenhead, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright brown suits and hats. His hair, while still mostly silver, has prominent grey streaks. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Greedy, Addict. Bonds: Poor, Criminal record, Family. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

John Birkenhead, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Justin Brandon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Justin was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to get a good night's sleep

Ideals: Opinionated. Flaws: Insomniac. Bonds: Rich, Attractive, Adventurer. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Justin Brandon, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Wymar Fawcett, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. He has no hair. His blue eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.

History: Born in the north to a Navigator, Wymar learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted arcane powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Impeccable, Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Fawcett, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Clerebold Wilberforce, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His eyes are hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero

Flaws: Selfish. Bonds: Poor, Adventurer, Debt. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Clerebold Wilberforce, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bernard Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. His white hair is knotted and matted. His green eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has dedicated himself to building a better trade route.

Motivation: His spouse's relatives view him with great suspicion; and someone believes him a fraud

Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Adventurer, Enemies. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Bernard Bradly, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)12 (+1) 8 (-1)15 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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