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NPC Generator

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Advanced [show]


Kyle Sherwood, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear ponchos typically of a light grey in addition to tight pants. His skin is also unnaturally pale. He has moderate length auburn hair. His gray eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Retire the richest man in the north; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Kyle Sherwood, Male Human Fighter 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 7
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +0, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +4

Possessions: 30000 cp. Rock crystal (40 gp). Amethyst (140 gp). Violet garnet (600 gp). Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Raymond Kendall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely green suit with black socks and a vest with buckled shoes. His black hair is singed and shortened. His gray unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Nature. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Raymond Kendall, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 8 (-1)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Heward Springfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in grey turtlenecks beneath a violet coat with blue slacks. He is an epitome of beauty. He keeps his red hair in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Heward hails from a village terrorized by giants. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.

Motivation: Revenge.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Family, Enemies. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Heward Springfield, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp. Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Trym Compton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his shield. He wears a colorful flower in his auburn hair. His eyes are brown.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: Gifted from a young age, Trym studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better world.

Motivation: He's looking for his big break.

Ideals: Extrovert, Gifted. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Trym Compton, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 7 (-2)14 (+2)
Skills Sleight of Hand +4, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs


Gunter Stanley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears grey trousers with green and blue striped suspenders. He wears various colorful collared shirts. His hair is black and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gunter hails from a village terrorized by drow. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Enemies, Family. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Gunter Stanley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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