Don Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears silk and lounges about seductively. He wears his auburn hair down. His gray eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: When he was but 8 years old his parents immigrated from the south. Don was born on a far southern mountains where he grew up under the tutelage of his father, an expert Jeweler. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Criminal record, Immigrant. Occupation: Jeweler
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
Dustin Appleton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His hair is blonde and curly. He has a dull look in his blue eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it
Ideals: Logical. Flaws: Insomniac, Fearful, Insane. Bonds: Rich. Occupation: Bowyer
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Adelard Westbrook, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a white armored body suit, with a simple blue line shooting up and back down. His left leg appears badly burned and disfigured. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his violet eyes.
Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Adelard was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to raise his children well.
Flaws: Hedonist, Secretive. Bonds: Attractive. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Winchester, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a large brown jacket. His golden hair is styled in orderly dreadlocks. His violet eyes peer out from beneath his top brown hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Architect like his mother before him.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD. Bonds: Nature, Job. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 50 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Trym Carlyle, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy green pantaloons and a tan scarf. He sports a flattop hair cut. His brown eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Mason father left him crippled. He used his abilities to travel the world and help people.
Motivation: To end his boredom.
Ideals: Philantrophist, Entrepeneur. Flaws: Mundane, Disease. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp.
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