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NPC Generator

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Advanced [show]


Everard Conway, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue costume with the symbols of death on his torso. His chestnut hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Armorer business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is unsatisfied with his job.

Flaws: Selfish. Bonds: Attractive, Military, Job, Rich. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Everard Conway, Male Human Fighter 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Hamilton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" southern man, he wears a fine chain shirt which he covers with red colored cloaks and clothing. He wears his red hair up. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born into a rich family. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Logical. Flaws: Ugly. Bonds: Job, Criminal record, Rich. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Rolf Hamilton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Athletics +0, Deception +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: White pearl (80 gp).


Social Check DCs


Hugh Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. He wears his red hair up. He has gleaming, smiling blue eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his absent mother

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Poor, Family. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Hugh Livingstone, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Robert Gyula, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats. He has a slight overbite and is overall scrawny. His white hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Jeweler mother left him crippled. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Optimist. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Robert Gyula, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Jet (50 gp). Malachite (14 gp).


Social Check DCs


Shane Windsor, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair has been sun bleached extensively. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Adventurer, Religious. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Shane Windsor, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)7 (-2) 15 (+2)6 (-2)
Skills Athletics +5, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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