Rolf Nash, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He sports green clothing, slightly heavier than average wear. His white hair is singed and shortened. His thin eyebrows rest above his beady amber eyes.
Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Hugh Charlton, Male Human [Permalink]
Personal [hide]
Description: He wears a green vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length blonde hair. His amber eyes are slightly larger than normal.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Entrepeneur, Optimist. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2000 sp.
Gilbert Barton, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and violet, and wears rings and necklaces with large, colorful gems. He carries a battered halberd and tarnished sword as well. He keeps his chestnut hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.
History: He was raised by priests from a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Fighting, Impeccable. Bonds: Rich, Adventurer, Religious, Mentor. Occupation: Sculptor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2900 sp.
Heward Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a grey vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his grey boots flare out at the collars. His whole body is exceptionally muscular. His black hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Heward was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Hubert Carlyle, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gifted from a young age, Hubert studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Courier for the past few years.
Motivation: Doesn't want to be a Courier and was forced into it by his family; and regain custody of his son
Ideals: Professionalism, Gifted. Flaws: Selfish. Bonds: Job, Family. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10 pp. 1 Climber’s kit. 1 Masterwork manacles.
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