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Advanced [show]


Balimaar Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His golden hair is styled in orderly dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: A strong sense of loyalty to Human people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Fearful, Racist. Bonds: Rich, Criminal record. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Carlisle, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)7 (-2) 14 (+2)15 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Blue quartz (11 gp). Deep green spinel (150 gp). 1 Masterwork studded leather.


Social Check DCs


Reynard Tyndall, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His auburn hair is braided into rings. His face is scarred and worn.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 3 years.

Motivation: To be a Junk Dealer again; and further expansion of business

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Slave, Poor. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Reynard Tyndall, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)11 (+0) 11 (+0)10 (+0)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Miles Kitchur, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white coat over a tan low-cut shirt, and a small hat upon his head. He has a very tight haircut. His eyes are blue and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the south. He would rather hide behind his crafts than deal with other people.

History: Miles hails from a village terrorized by dire rats. He has had some formal poetry training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Pacifist, Artistic. Flaws: Shy. Bonds: Enemies. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Miles Kitchur, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)16 (+3) 11 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Blue quartz (8 gp). Jet (130 gp). Deep green spinel (130 gp).


Social Check DCs


Henry Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean grey cloak covering his clean studded leather. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Glassblower, Henry learned a great deal about his mother's area of expertise. He worked as a nervous Glassblower and found it very stressful. He has achieved small success as a Glassblower.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a roofer again

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Henry Hallewell, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6

Possessions: 600 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp).


Social Check DCs


Rolf Willoughby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a red cloak and cross-gartered violet stockings. His black hair is heavily combed to the right. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with poetry.

History: A powerful slaver made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Baker; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Rolf Willoughby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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