Bernard Yorke, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.
History: He served in the navy to pay for his family's outstanding loans. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Military. Occupation: Layabout
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 33000 sp. 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield.
Cory Breeden, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His brown hair is lengthy and is close to two feet long. His brown unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the east. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Athletic, Gifted. Flaws: Ugly, Disease, Mundane. Bonds: Poor. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 7 (-2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 800 sp.
Alex Appleton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has silver hair. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Alex lived on a farm with his father, near the main road leading to a nearby town. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: To clean up the streets; and a need for knowledge about a nearby landmark
Ideals: Artistic, Philantrophist. Bonds: Family, Adventurer, Guardian. Occupation: Cook
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2400 sp.
Raymond Redfield, Male Human [Permalink]
Personal [hide]
Description: A 5'2" western man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his sai. His black hair has been sun bleached extensively. His eyes are hazel.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.
History: Raymond was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: An old rival family wants him found; and to unite with his brother
Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Family. Occupation: Bookbinder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Charles Colby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, tan cloak. He wears a colorful flower in his white hair. His eyes are amber.
Personality: Calm and collected, he is a well trained Locksmith. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 12 years.
Motivation: To prove his worth to the world; and sabotage a competitor
Flaws: Hedonist, Antagonistic, Impulsive. Bonds: Attractive, Job, Mentor. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Goblin, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp.
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