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NPC Generator

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Advanced [show]


Chad Skelton, Male Human [Permalink]

Personal [hide]

Description: This man wears brown leather gloves, a brown jacket, and tight pants, and sports empty pouches on his belt. His hair is blonde and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: He was raised in a forest tribe. His first spouse was a Sage, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his sister

Flaws: Mundane, Insomniac. Bonds: Nature, Family, Debt. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Chad Skelton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theodoric Harlow, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is generally well dressed albeit a few years behind the times. He has a very tight haircut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Theodoric was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Harlow, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +0, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +5

Possessions: 14000 sp. 1 Banded mail.


Social Check DCs


William Norton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and likes to wear brown tank tops with black pants. His left leg appears badly burned and disfigured. His auburn hair is heavily combed to the left. His eyes are blue and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Impeccable. Flaws: Sensitive. Bonds: Religious, Enemies. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

William Norton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trym Marley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He carries a battered pickaxe and tarnished morningstar as well. He wears his hair in dreadlocks. His eyes are violet and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small plains village. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Philantrophist, Persistence. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Trym Marley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Breastplate.


Social Check DCs


Nicholas Benson, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting clothing which further accentuates his frame. He sports a long brown beard, and similarly colored long hair. This green eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Nicholas Benson, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 15 (+2)10 (+0) 12 (+1)7 (-2)
Skills Acrobatics +1, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple +0

Possessions: 80 pp.


Social Check DCs

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