Robert Haley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His white hair is braided into rings. His eyes, though not visible through his cowl, are blue.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to loving parents in a slum to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Criminal record, Mentor, Poor, Nature. Occupation: Body Guard
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp. 1 Half-Plate.
Anthony Walcott, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of the sun god around his neck, and a crossbow on his belt. His silver hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Carpenter in town.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Alex Stanton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He wears white painted combat armor at almost all times. His white hair is cut short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the west. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Addict, Ugly. Bonds: Adventurer, Poor. Occupation: Shoemaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 60 pp. 1 Minor magic item.
Gerald Oakes, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears skinny pants and wears a pastel and black robe with the hood down, and is pretty ugly. His chestnut hair is braided into rings. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Charles Enfield, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a red and brown handkerchief worn on his right side. His white hair is braided into rings. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He's also a talented Gardener, but doesn't like to broadcast it.
Motivation: To reunite with his old friends.
Flaws: Addict. Bonds: Job, Criminal record, Adventurer. Occupation: Interpreter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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