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NPC Generator

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Advanced [show]


Kyle Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He works hard and plays hard.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love; and a need for knowledge about a nearby landmark

Ideals: Passionate, Gifted. Flaws: Hedonist. Bonds: Adventurer, Has a crush. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Kyle Harlow, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Thunderstones. 3 Holy water. 4 Tanglefoot bags.


Social Check DCs


Drogo Mori, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Drogo Mori, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Simon Ansley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy chestnut beard and wild chestnut hair. His fierce amber eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Simon Ansley, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 16 (+3)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Deep green spinel (130 gp). Pink pearl (130 gp). Silver pearl (130 gp). 1 Minor magic item.


Social Check DCs


Norman Oakes, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green cloak and cross-gartered grey stockings, and a wedding ring on his right hand. He wears a broad hat to hide his balding. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Crown-heir profession.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Bonds: In love, Attractive, Job, Military. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Norman Oakes, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears skinny pants and wears a white and tan robe with the hood down. His blonde hair is unkempt and raggedy. He has blue eyes and a white hat with a tan feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Bertram Mitchell, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp.


Social Check DCs

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