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NPC Generator

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Advanced [show]


Clerebold Hartford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His hair is long and black with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can't help but pocket interesting objects he comes across

History: Clerebold was born in the west. At a young age he loved to build and create. His childhood dream was to be a Courier, but he was a colossal failure. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Passionate, Persistence. Bonds: Attractive, Criminal record, Job. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Clerebold Hartford, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)7 (-2) 16 (+3)11 (+0)
Skills Acrobatics +4, Arcana +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2500 sp. 1 Tanglefoot bags. 2 Smokesticks.


Social Check DCs


Raymond Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with pastel highlights, and long black pants that bunch up around his shoes. He carries with him a set of bastard swords on his belt, each one with a ruby on the hilt. His silver hair is thinning but still full. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: He was born in a small forest village. Like his mother and his brother before him, after school he went straight into learning to become a Tailor. He has worked as a Tailor like his mother before him.

Motivation: He's in love.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Nature, Job. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Raymond Kendal, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)12 (+1) 11 (+0)5 (-3)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Everard Dayton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of greataxes on his belt, each one with a emerald on the hilt. His chestnut hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: Born in the north to a Fortune-teller, Everard learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Fortune-teller and occasionally as a mercenary.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Everard Dayton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)7 (-2) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Wymar Hampton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has done his best to style his golden hair to look like a famous performer. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Wymar took refuge in the large cave and found the beat up greataxe and armor he uses now. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to raise his children well

Flaws: Ugly, Shy. Bonds: Nature, Family, Enemies. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Hampton, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 300 gp. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Gerard Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears white trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. He sports a long red beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted, Athletic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Fawcett, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Terran, Elven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 36000 sp. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs

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