Roger Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a grey Stetson hat and grey clothes. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He plays an instrument quite well.
History: Born in the north to a Mason, Roger learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: To protect his home; and further expansion of business
Ideals: Artistic. Flaws: Racist, Antagonistic. Bonds: Job, Guardian. Occupation: Mason
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp. Red-brown spinel (110 gp). Blue quartz (9 gp). Freshwater pearl (9 gp).
Thomas Thackeray, Male Human [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with yellow pants. He keeps his red hair in a flapper bob. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He's in love; and wants his loneliness to end
Ideals: Artistic. Flaws: Insomniac. Bonds: Military, Immigrant, Has a crush. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1500 sp. Jet (140 gp). Rose (20 gp). Alexandrite (300 gp).
Adam Wade, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears grey leather gloves, a grey jacket, and tight pants. His long white hair is drawn into a two foot long braid. He has several tiny jet earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Adam was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. After a long history of fighting, Adam and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Actor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
Possessions: 400 gp.
Gunter Marlowe, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He has several tiny ruby earrings on each ear.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He hasn't been sleeping well lately.
Motivation: He is greedy; and an old rival family wants him found
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Rich, Nature, Family. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Miles Tatum, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is short and brown. He has gray eyes and a brown hat with a tan feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments
History: He was born at the edge of vast forest. A gifted student he started as a Architect, but he got bored and became a Brewer. He has built up a small fortune and can afford his own way.
Motivation: He seems to be bored by most things; and wants to open a new tavern
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Nature, Rich. Occupation: Brewer
Voice: German accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 60 pp.
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