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NPC Generator

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Advanced [show]


Balimaar Huxley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blonde, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Balimaar Huxley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)11 (+0) 15 (+2)6 (-2)
Skills Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theobald Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large yellow mantle and cape that has been intricately interwoven into his black robe. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive, Military. Occupation: Fisher

Voice: German accent

Attributes [hide]

Theobald Ridley, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)6 (-2) 14 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.


Social Check DCs


Percival Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered red stockings. He has a long auburn beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. His job bores him to no end. He has decided to make it more interesting.

History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Shy. Bonds: Adventurer, Criminal record, Military, Rich. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Percival Anderton, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Solomon Compton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a chestnut handlebar mustache and slicked back chestnut hair. His brown eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He feeds upon the attention of others.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Solomon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Solomon. He used his abilities to trick people and travel the world for free.

Motivation: He's in love; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Bonds: Attractive, Nature, Criminal record, Has a crush. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Compton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered grey stockings. He carries with him a set of pickaxes on his belt, each one with a emerald on the hilt. He has done his best to style his chestnut hair to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the west. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Pacifist. Flaws: Fearful, Mundane. Bonds: Attractive. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Kimberley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 14 (+2)5 (-3)
Skills Persuasion -1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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