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NPC Generator

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Advanced [show]


Gilbert Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear black clothing when he does not wear armor. His hair is long and brown with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He has a dull look in his violet eyes.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Gilbert studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants a kiss; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Criminal record, Job, Has a crush. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Gilbert Hayden, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 10 (+0)17 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


John Bentham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. His hair is red, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. John was born on a far northern desert where he grew up under the tutelage of his mother, an expert Farmer. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Insane, Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Bentham, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Trey Bradly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He wears his chestnut hair up in a very large beehive style do. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Trey studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and revenge

Ideals: Opinionated, Justice, Gifted, Philantrophist. Bonds: Enemies. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Trey Bradly, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Aquan, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Hallewell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his tan robe and has his pickaxe always slung over his shoulder and is in decent physical shape. He has styled his chestnut hair well, parting it to the left. He has a tattooed face.

Personality: Eccentric and domineering, Ernest will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a desert tribe. A freak accident while working with his Navigator mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Mentor, Nature. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Hallewell, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)17 (+3) 11 (+0)17 (+3)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Don Whitby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He tends to wear a blue poncho over his likewise colored trousers and shirt. His auburn hair is long and unkept. His green unseeing eyes seem to look past you.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He became a Ruler soon after.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Don Whitby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs

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