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NPC Generator

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Advanced [show]


Bernard Walcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses like a well dressed Fisher does. His long red hair is drawn into a two foot long braid. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.

History: Born in the west to a Fisher, Bernard learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Bernard Walcott, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 cp. Golden pearl (120 gp). Fiery yellow corundum (1200 gp). Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs


Adelard Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Spy does. His white hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Adelard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with lycanthropy at a very young age, Adelard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Job, Rich. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Hallewell, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Light wooden shield. 1 Masterwork studded leather.


Social Check DCs


Gerard Barney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. He wears a colorful flower in his golden hair. He has a dull look in his amber eyes.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He invites people to come help in his community garden.

History: He was born at the edge of vast island. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his writing dream.

Motivation: He is wracked by social anxiety.

Ideals: Artistic, Philantrophist, Fighting. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Gerard Barney, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dustin Braxton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He wears a feathered hat to cover his moderate length red hair. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the north to a Scribe, Dustin learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: Slave, Attractive, Job, Immigrant. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Dustin Braxton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)7 (-2) 12 (+1)11 (+0)
Skills Deception +2, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Tourmaline (160 gp). Aquamarine (300 gp). Violet garnet (300 gp).


Social Check DCs


Clerebold Beckwith, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown shirt with thin pastel vertical stripes and yellow pants. His golden hair is thinning but still full. His eyes are a pleasant hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Beckwith, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. Silver chalice with lapis lazuli gems (180 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs

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