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NPC Generator

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Advanced [show]


Hunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. His hair is always cut to a buzz. His gray unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Persistence. Flaws: Disease, Shy. Bonds: Poor, Religious. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Hunter Eastaughffe, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 14 (+2)6 (-2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Black pearl (300 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Don Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Don Clifton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +0, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: Smoky quartz (80 gp). 1 Disguise kit.


Social Check DCs


Theobald Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His silver hair is thinning but still full. His eyes are brown and catlike.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by orcs. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Enemies, Job, Religious, Military. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Theobald Carlyle, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Bernard Adley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair has been sun bleached extensively. His thin eyebrows rest above his beady amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he has a crush on the local guard

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Bernard Adley, Male Human Fighter 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Jeweled anklet (1000 gp).


Social Check DCs


Theodoric Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Religious, Poor, Adventurer. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Theodoric Winterbourne, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs

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