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NPC Generator

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Advanced [show]


Gerald Harrington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is lengthy. His eyes are a pleasant hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: The child of northern immigrants he idolized his mother. Gerald was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Unemployed. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to reunite with his absent mother

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Harrington, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Wymar Norton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright blue suits and hats, and is pretty ugly. He has wavy silver hair. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, In love, Adventurer. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Wymar Norton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Charles Appleton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His red hair is cut jaggedly and amateurishly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Appleton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a feathered hat upon his head. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He can't help but pocket interesting objects he comes across

History: Manfred was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is wracked by social anxiety; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Fearful. Bonds: Attractive, Criminal record, Debt. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Cromwell, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Geoffrey Moreno, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a black poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His tied-back hair is black. His blue eyes dart from person to person.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When Geoffrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Mentor, Military. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Moreno, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 400 gp.


Social Check DCs

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