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Advanced [show]


Clerebold Elton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting black shirt and pants. His brown hair is greasy and uncared for. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Clerebold took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Selfish. Bonds: Adventurer, Poor, Nature. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Clerebold Elton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trey Nash, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears light armors faded through time and improper care, marred by sweets. He has a very tight haircut. His brown eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Trey Nash, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2700 sp.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His moppish blonde hair is in a traditional bowl cut. He has several tiny amethyst earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: He was born in a small forest village. He has had some formal singing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Bonds: Slave, Rich, Job, Nature. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Mitchell, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)8 (-1) 15 (+2)7 (-2)
Skills Intimidation +0, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gilbert Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears green trousers with white and brown striped suspenders. He wears various colorful collared shirts. His brown hair is lengthy and is close to two feet long. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Tinley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Buckler.


Social Check DCs


Drogo Abram, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of glaives on his belt, each one with a amber on the hilt. His moppish black hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Military, Nature. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Drogo Abram, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs

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