Robert Winthrop, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely black suit with green socks and a vest with buckled shoes. His auburn hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wishes to resurrect an old love
Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp.
Arnold Carlisle, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear blue tank tops with violet pants. His black hair is styled in orderly dreadlocks. His skin is flawless and his amber eyes scan people very quickly.
Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.
History: Arnold lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Family. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Gold and topaz bottle stopper cork (300 gp). Gold dragon comb with red garnet eye (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Justin Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a brown handlebar mustache and slicked back brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and nothing but the best is good enough for him
Ideals: Disciplined, Artistic, Impeccable. Flaws: Insomniac. Bonds: Poor. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 7 (-2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
Possessions: 600 gp. 1 Half-Plate. 1 Buckler. 1 Chain shirt.
Charles Snape, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and carries hammers. His silver hair is slicked back into a classic pompadour. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born on a small isolated farm. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Bounty Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Nicholas Rowley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is dressed in a clean green cloak covering his clean studded leather. He has a hunchback. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His fierce amber eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He has worked as a Junk Dealer like his father before him.
Motivation: Further expansion of business; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Junk Dealer
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 5 (-3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 13000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
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