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NPC Generator

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Advanced [show]


Aldous Ogden, Male Human [Permalink]

Personal [hide]

Description: This western man wears just a green suit. His clothes are grease stained in places. His chestnut hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He can't help but pocket interesting objects he comes across

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He would like to get married and retire; and he feels that his past leaves him morally obligated to help

Flaws: Insane. Bonds: Poor, Immigrant, Has a crush, Criminal record. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Ogden, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)13 (+1) 15 (+2)8 (-1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Lapis lazuli (11 gp). Bloodstone (80 gp). Iolite (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Ernest Cromwell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a white suit, pastel shirt, and brown tie. He has done his best to style his golden hair to look like a famous performer. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Jeweler.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Job, Military, Adventurer, Criminal record. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Ernest Cromwell, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)8 (-1) 15 (+2)16 (+3)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. 2 Thunderstones. 2 Tanglefoot bags. 4 Smokesticks. 2 Tanglefoot bags.


Social Check DCs


Hubert Darlington, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. He keeps his black hair in a pixie cut. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Humans.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Hubert Darlington, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 7 (-2)14 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 8
Languages Common, Ignan, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Addington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Dustin hails from a village terrorized by giants. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Dustin's homeland. Dustin decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: He wants revenge against giants; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Racist. Bonds: Immigrant, Family, Enemies. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Dustin Addington, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Clerebold Livingstone, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears skinny pants and wears a black and grey robe with the hood down. He sports a long auburn beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: He was raised in a island tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Persistence, Gifted. Bonds: Nature, Family. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Livingstone, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)14 (+2) 10 (+0)10 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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