Drogo Fawcett, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses like a well dressed Shipwright does. He has dyed his greying golden hair a little too much giving a sharp golden color. He has gleaming, smiling hazel eyes.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business
Flaws: Impulsive. Bonds: Job, Enemies, Rich, Religious. Occupation: Shipwright
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 19 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Goblin, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 21000 sp.
Theobald Hamilton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He has done his best to style his white hair to look like a famous performer. His green eyes peer out from beneath his top blue hat.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.
History: His father raised him in a mountain cabin. His childhood dream was to be a Jeweler, but he was a colossal failure. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's in love; and he has a crush on the local jeweler
Flaws: Racist. Bonds: Poor, Attractive, Nature, Job, Has a crush. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 3 (-4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 300 gp.
Adam Easton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Tanner uniform. His head has been shaved. He has several tiny ruby earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. Cursed with vampirism at a very young age, Adam has worked very hard to control his curse. He struck the Tanner job and began his own company from there.
Motivation: To be a Performer again; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp.
Conrad Walpole, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears blue painted combat armor at almost all times. He keeps his white hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Philantrophist, Fighting. Bonds: Job, Religious. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 800 gp. Tourmaline (70 gp). Sardonyx (30 gp).
Cory Bentham, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. His brown hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Eccentric and domineering, Cory will drive conversation. He is harsh and unforgiving.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Adventurer, but he got bored and became a Doctor. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: He seems to be bored by most things; and to be a adventurer again
Ideals: Extrovert. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
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