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NPC Generator

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Advanced [show]


Percival Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is styled in orderly dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: Born to a Stylist, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Nature, Poor, Military. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Kelsey, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Geoffrey Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He wears his golden hair up. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: Geoffrey hails from a village terrorized by goblins. He worked as a nervous Navigator and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by goblins. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Enemies, Job. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Clifford, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Brown-green garnet (160 gp). Tourmaline (160 gp). Red-brown spinel (160 gp).


Social Check DCs


Simon Mitchell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light green in addition to tight pants. He wears a wide-brimmed hat to cover his moderate length red hair. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Simon studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Sellsword job and began his own company from there.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Job. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Simon Mitchell, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Draconic, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Roger Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears an entirely brown suit with red socks and a vest with buckled shoes. His long black hair reaches down to his waist. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the west. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Painter.

Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Professionalism, Gifted. Bonds: Poor, Job, Criminal record. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Roger Gresham, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kody Law, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears violet trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. His red hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Addict, Impulsive. Bonds: Attractive. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Kody Law, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1400 sp.


Social Check DCs

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