Henry Mitchell, Male Human [Permalink]
Personal [hide]
Description: He dresses in yellow turtlenecks beneath a brown coat with red slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Henry was born the youngest of three triplets. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: To unite with his sister; and he has comitted a past crime that haunts him to this day
Flaws: Shy. Bonds: Attractive, Family, Criminal record. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Darkwood Buckler.
Justin Beitz, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Justin and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Military, Job. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Conrad Preston, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He is an epitome of beauty. He has styled his blonde hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He exudes charisma. He is a tour de force of persuasion. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To end his boredom; and wants to work out more often
Ideals: Athletic. Flaws: Secretive, Mundane. Bonds: Attractive, Poor. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 9000 cp.
Reynard Elton, Male Human [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is long and unkept. His gray eyes are passionate and lively.
Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Someone believes him a fraud.
Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Enemies. Occupation: Shipwright
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp.
Alexandre Ramsay, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and chestnut with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His thin eyebrows rest above his beady amber eyes.
Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.
Motivation: Revenge; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Has a crush, Job. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp. Moss agate (8 gp).
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