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NPC Generator

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Advanced [show]


Adelard Harper, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He is wearing a long, violet cloak, and his gloved hand is found clutching a bastard sword. He wears his red hair up in a very large beehive style do. He has a tattooed face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Adelard studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Adelard Harper, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 16 (+3)4 (-3)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp. 4 Antitoxin.


Social Check DCs


Aldous Weld, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He wears his silver hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Secretive. Bonds: Attractive, Guardian, Mentor, Enemies, Adventurer. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Aldous Weld, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 9
Languages Common, Undercommon, Celestial, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Kitchur, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His red hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Hedonist, Antagonistic. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Trym Kitchur, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Tim Melancon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He feeds upon the attention of others.

History: He was born in the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Joker, Optimist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Tim Melancon, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 3 Holy water.


Social Check DCs


Adam Sherwood, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he is wearing a long, white, dusty cloak. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Military. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Adam Sherwood, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2400 sp.


Social Check DCs

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