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NPC Generator

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Advanced [show]


Adam Stanford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He tends to wear a brown poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a shortbow. His hair is cut close to his head. His violet eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Adam lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his brother's freedom.

Motivation: Nothing but the best is good enough for him; and he feels threatened by others

Ideals: Impeccable. Flaws: Cynical, Fearful, PTSD. Bonds: Family. Occupation: Server

Voice: Old Prospector

Attributes [hide]

Adam Stanford, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bernard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple green robe with grey stripes complete with hood. His head has been shaved. He has several tiny sapphire earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to unite with his sister

Flaws: Ugly, Terse, Mundane. Bonds: Rich, Family. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Wedgwood, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 15 (+2)7 (-2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Onyx (50 gp). Obsidian (9 gp). Onyx (50 gp).


Social Check DCs


Patrick Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his morningstar. His hair is black and curly. His violet eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Patrick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Patrick hails from a village terrorized by brigands. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Logical. Bonds: Family, Enemies. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Patrick Wakefield, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 15 (+2)18 (+4) 12 (+1)12 (+1)
Skills Nature +6, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Ignan, Infernal
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 400 gp.


Social Check DCs


Gomory Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered black stockings. He carries a battered whip and tarnished greatsword as well. His hair is always cut to a buzz. His eyes are green and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. When Gomory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Military, Criminal record. Occupation: Servant

Voice: Whispers

Attributes [hide]

Gomory Hale, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 10 (+0)17 (+3)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. Amethyst (150 gp). 1 Silver holy symbol. 1 Masterwork Artisan’s tools. 1 Healer’s kit. 1 Magnifying glass.


Social Check DCs


Raymond Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a penchant for wearing a ring with an oversized jet on his right hand. His blonde hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Fighting. Bonds: Rich, Attractive, Nature, Family. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Raymond Yeardley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 7000 cp. 1 Superior lock. 1 Disguise kit. 1 Masterwork Thieves’ tools.


Social Check DCs

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