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NPC Generator

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Advanced [show]


Randal Kent, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports brown clothing, slightly heavier than average wear. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the north, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to settle down with his crush

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Randal Kent, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)8 (-1) 17 (+3)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Bradly, Male Human [Permalink]

Personal [hide]

Description: An older man who sports black clothing, slightly heavier than average wear, he is not a threatening figure. His hair is blonde and curly. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Sellsword, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and obtaining odd cultural human artifacts is his passion

Flaws: Forgetful. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Gerard Bradly, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)7 (-2) 13 (+1)11 (+0)
Skills Investigation +0, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Jocelyn Bristol, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. His white hair is singed and shortened. His hazel eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Nature, Immigrant. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Jocelyn Bristol, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 4 Antitoxin.


Social Check DCs


Adelard Weston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His chestnut hair is matted, messy, and big. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Adelard hails from a village terrorized by giants. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Rich, Enemies. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Adelard Weston, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Athletics +1, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Law, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly white, has prominent grey streaks. His blue eyes dart from person to person.

Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Artistic. Flaws: Hedonist, Insane. Bonds: Poor. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Thomas Law, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs

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